A downloadable level for Windows
This was a school project for the Realtime Graphics course at Luleå Unversity of Technology.
The project lasted 2.5 weeks and character highpoly mesh and animations were provided when starting. The goal was creating a playable topdown puzzle level with, in my case Unity.
Everything was done by me excluding the following:
- Character high poly mesh
- Foliage (ferns)
- Spike and crushing traps
Unzip and run TheCistern.exe
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